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[游戏娱乐] 批处理游戏 - 50层魔塔。完全复刻

外链网盘。。
http://pan.baidu.com/share/link?shareid=117910255&uk=1124163200
http://dl.dbank.com/c0cck74t05
下载附件的请把.txt后缀去掉
以下是.bat代码部分
使用第三方程序CKey.exe
WinXP以下就不要试了。。
=====================2B的昏鸽线=====================
@echo off
title 2B魔塔 by 大虾仁
mode con cols=60 lines=38
:setup
cls
setlocal enabledelayedexpansion
echo Loading...
set do=0
set cache=0
set cache1=0
set w=100
set x=15
set y=10
set prex=15
set prey=20
set hp=1000
set atk=100
set def=100
set money=0
set yelkey=0
set blukey=0
set redkey=0
set monname=0
set monhp=0
set monatk=0
set mondef=0
set atkhp=0
set jian=神圣剑
set dun=神圣盾
set maxstage=101
set shop=0
set pay=0
set paylast=20
set payhp=0
set payatk=0
set paydef=0
set help=0
set notepad=0
set note=1
set updown=0
set cross=0
set ice=0
set gao=0
set holy=0
set bomb=0
set fly=0
set flydown=0
set flyup=0
set quake=0
set lucky=0
set magickey=0
set bi=0
set s110thief=0
set stat=by 大虾仁
for /f "delims=, tokens=1-11" %%c in (2bmtmap.txt) do (
set s!w!10!y!id=%%c
set s!w!11!y!id=%%d
set s!w!12!y!id=%%e
set s!w!13!y!id=%%f
set s!w!14!y!id=%%g
set s!w!15!y!id=%%h
set s!w!16!y!id=%%i
set s!w!17!y!id=%%j
set s!w!18!y!id=%%k
set s!w!19!y!id=%%l
set s!w!20!y!id=%%m
if !y! == 20 (
set y=9
set /a w=!w!+1
)
set /a y=!y!+1
)
set w=101
set y=20
goto :%w%
:disp
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
set s%%a%%b=◎
if !s%w%%%a%%bid! == 0 (
set s%%a%%b=
) else (
if !s%w%%%a%%bid! == 1 (
set s%%a%%b=■
) else (
if !s%w%%%a%%bid! == yeldoor (
set s%%a%%b=〓
) else (
if !s%w%%%a%%bid! == yelkey (
set s%%a%%b=黄
) else (
if !s%w%%%a%%bid! == blank set s%%a%%b=
if !s%w%%%a%%bid! == fakeempty set s%%a%%b=
if !s%w%%%a%%bid! == fakewall set s%%a%%b=■
if !s%w%%%a%%bid! == bludoor set s%%a%%b=〓
if !s%w%%%a%%bid! == reddoor set s%%a%%b=〓
if !s%w%%%a%%bid! == xdoor set s%%a%%b=╳
if !s%w%%%a%%bid! == blukey set s%%a%%b=蓝
if !s%w%%%a%%bid! == redkey set s%%a%%b=红
if !s%w%%%a%%bid! == up set s%%a%%b=△
if !s%w%%%a%%bid! == down set s%%a%%b=▽
if !s%w%%%a%%bid! == redbot set s%%a%%b=●
if !s%w%%%a%%bid! == blubot set s%%a%%b=●
if !s%w%%%a%%bid! == reddiam set s%%a%%b=◆
if !s%w%%%a%%bid! == bludiam set s%%a%%b=◆
if !s%w%%%a%%bid! == shop set s%%a%%b=$
if !s%w%%%a%%bid! == thief set s%%a%%b=@@
if !s%w%%%a%%bid! == old set s%%a%%b=♀
if !s%w%%%a%%bid! == merchant set s%%a%%b=‰
if !s%w%%%a%%bid! == merchantok set s%%a%%b=‰
if !s%w%%%a%%bid! == updown set s%%a%%b=★
if !s%w%%%a%%bid! == notepad set s%%a%%b=★
if !s%w%%%a%%bid! == cross set s%%a%%b=★
if !s%w%%%a%%bid! == ice set s%%a%%b=★
if !s%w%%%a%%bid! == gao set s%%a%%b=★
if !s%w%%%a%%bid! == bomb set s%%a%%b=★
if !s%w%%%a%%bid! == lucky set s%%a%%b=★
if !s%w%%%a%%bid! == magickey set s%%a%%b=★
if !s%w%%%a%%bid! == bi set s%%a%%b=★
if !s%w%%%a%%bid! == fly set s%%a%%b=★
if !s%w%%%a%%bid! == flyup set s%%a%%b=★
if !s%w%%%a%%bid! == flydown set s%%a%%b=★
if !s%w%%%a%%bid! == quake set s%%a%%b=★
if !s%w%%%a%%bid! == tiejian set s%%a%%b=★
if !s%w%%%a%%bid! == tiedun set s%%a%%b=★
if !s%w%%%a%%bid! == yinjian set s%%a%%b=★
if !s%w%%%a%%bid! == yindun set s%%a%%b=★
if !s%w%%%a%%bid! == qsjian set s%%a%%b=★
if !s%w%%%a%%bid! == qsdun set s%%a%%b=★
if !s%w%%%a%%bid! == shenjian set s%%a%%b=★
if !s%w%%%a%%bid! == shendun set s%%a%%b=★
if !s%w%%%a%%bid! == ssjian set s%%a%%b=★
if !s%w%%%a%%bid! == ssdun set s%%a%%b=★
if !s%w%%%a%%bid! == yj set s%%a%%b=∷
if !s%w%%%a%%bid! == princess set s%%a%%b=⊙
)
)
)
)
)
)
set s%x%%y%=▲
cls
if %hp% lss 0 (
echo Game Over!!!
pause>nul
goto :setup
)
echo ╔═══════════╗
echo2B魔塔 by 大虾仁 ║
echo ╚═══════════╝
echo 你的位置在 %w:~-2%
echo 生命值:%hp% 攻击力:%atk% 防御力:%def% 金钱:%money%
echo 黄钥匙:%yelkey% 蓝钥匙:%blukey% 红钥匙:%redkey%
echo 武器:%jian% 防具:%dun%
echo ╔═══════════╗
for /l %%a in (10,1,20) do echo!s10%%a!!s11%%a!!s12%%a!!s13%%a!!s14%%a!!s15%%a!!s16%%a!!s17%%a!!s18%%a!!s19%%a!!s20%%a!
echo ╚═══════════╝
echo %stat%
set stat=S.保存游戏 L.载入存档 R.重新开始 U.使用道具
goto :main
:main
CKey -1 37 39 40 38 27 70 85 83 76 33 34 82
if %errorlevel% == 1 (
if not %x% == 10 (
set prex=!x!
set prey=!y!
set /a x=%x%-1
)
goto :general
)
if %errorlevel% == 2 (
if not %x% == 20 (
set prex=!x!
set prey=!y!
set /a x=%x%+1
)
goto :general
)
if %errorlevel% == 3 (
if not %y% == 20 (
set prex=!x!
set prey=!y!
set /a y=%y%+1
)
goto :general
)
if %errorlevel% == 4 (
if not %y% == 10 (
set prex=!x!
set prey=!y!
set /a y=%y%-1
)
goto :general
)
if %errorlevel% == 5 (
echo 按任意键退出...
pause>nul
exit
)
if %errorlevel% == 6 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 61 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 43 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 51 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 65 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 55 (
ckey -1 13 16 17 18 19 20 27 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 144 145
if !errorlevel! == 61 (
set hp=9999
set atk=999
set def=999
set yelkey=20
set blukey=20
set redkey=5
pause
)
)
)
)
)
)
)
if %errorlevel% == 7 goto :useitem
if %errorlevel% == 8 (
set>2BMTSave.txt
copy 2bmtnotepad.txt 2bmtsavenotepad.txt /y >nul
set stat=游戏数据 保存成功
)
if %errorlevel% == 9 (
for /f %%a in (2BMTSave.txt) do set %%a
copy 2bmtsavenotepad.txt 2bmtnotepad.txt /y >nul
set stat=游戏数据 已成功读取
)
if %errorlevel% == 10 goto :useup
if %errorlevel% == 11 goto :usedown
if %errorlevel% == 12 goto :setup
goto :disp
:useitem
cls
if %help% == 1 echo H:怪物手册
if %notepad% == 1 echo N:备忘录
if %updown% == 1 echo PgUp、PgDn:魔杖
if %ice% == 1 echo I:冰冻魔法
if %cross% == 1 echo 十字架
if %lucky% == 1 echo 幸运金币
if %bi% == 1 echo 屠龙匕
if %holy% == 1 echo W:圣水
if %magickey% == 1 echo K:魔法钥匙
if %gao% == 1 echo P:镐
if %quake% == 1 echo Q:地震卷轴
if %bomb% == 1 echo B:炸弹
if %fly% gtr 0 echo J:瞬移 x!fly!
if %flyup% == 1 echo U:向上传送
if %flydown% == 1 echo D:向下传送
echo Esc:返回
ckey -1 27 72 78 33 34 87 80 73 66 74 75 85 68 81
if %errorlevel% == 1 goto :disp
if %errorlevel% == 2 if !help! == 1 (
cls
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
for /f "delims=, tokens=1-6" %%c in (2bmtmon.txt) do if %%c == !s%w%%%a%%bid! echo %%d:生命值%%e,攻击力%%f,防御力%%g,金钱%%h
)
)
echo.
pause
)
if %errorlevel% == 3 if !notepad! == 1 (
if not exist 2bmtnotepad.txt (
cls
echo 你取得留言簿后还未与人交谈过!!!
echo.
pause
) else (
cls
for /f "delims=#, tokens=1,2" %%a in (2bmtnotepad.txt) do (
echo%%a 条: %%b
)
echo.
pause
)
)
if %errorlevel% == 4 if !updown! == 1 goto :useup
if %errorlevel% == 5 if !updown! == 1 goto :usedown
if %errorlevel% == 6 if !holy! == 1 (
set /a cache=0.74*!atk!+0.74*!def!
set /a hp=!hp!+!cache!
set stat=你的生命增加 !cache!
set holy=0
)
if %errorlevel% == 7 if !gao! == 1 goto :usegao
if %errorlevel% == 8 if !ice! == 1 goto :useice
if %errorlevel% == 9 if !bomb! == 1 goto :usebomb
if %errorlevel% == 10 if !fly! gtr 0 goto :fly
if %errorlevel% == 11 if !magickey! == 1 goto :usemkey
if %errorlevel% == 12 if !flyup! == 1 goto :flyup
if %errorlevel% == 13 if !flydown! == 1 goto :flydown
if %errorlevel% == 14 if !flydown! == 1 goto :quake
goto :%w%
:useup
set /a cache=!x!-1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == up set do=1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == down set do=1
set /a cache=!x!+1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == up set do=1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == down set do=1
set /a cache=!y!-1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == up set do=1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == down set do=1
set /a cache=!y!+1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == up set do=1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == down set do=1
if %do% == 0 set stat=请在楼梯边上使用
if %do% == 1 (
if !maxstage! == !w! (
set stat=这是你能到达的最高楼层
) else (
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
if !s%w%%%a%%bid! == up (
set x=%%a
set y=%%b
)
)
)
)
)
set do=0
goto :%w%
:usedown
set /a cache=!x!-1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == up set do=1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == down set do=1
set /a cache=!x!+1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == up set do=1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == down set do=1
set /a cache=!y!-1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == up set do=1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == down set do=1
set /a cache=!y!+1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == up set do=1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == down set do=1
if %do% == 0 set stat=请在楼梯边上使用
if %do% == 1 (
if !w! == 101 (
set stat=这是你能到达的最低楼层
) else (
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
if !s%w%%%a%%bid! == down (
set x=%%a
set y=%%b
)
)
)
)
)
set do=0
goto :%w%
:usegao
set /a cache=!x!-1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == 1 set s%w%!cache!%y%id=0
set /a cache=!x!+1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == 1 set s%w%!cache!%y%id=0
set /a cache=!y!-1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == 1 set s%w%%x%!cache!id=0
set /a cache=!y!+1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == 1 set s%w%%x%!cache!id=0
set gao=0
goto :%w%
:useice
set /a cache=!x!-1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == yj set s%w%!cache!%y%id=0
set /a cache=!x!+1
if defined s%w%!cache!%y%id if !s%w%%cache%%y%id! == yj set s%w%!cache!%y%id=0
set /a cache=!y!-1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == yj set s%w%%x%!cache!id=0
set /a cache=!y!+1
if defined s%w%%x%!cache!id if !s%w%%x%%cache%id! == yj set s%w%%x%!cache!id=0
goto :%w%
:usebomb
set cache1=0
set /a cachex1=!x!-1
set /a cachex2=!x!+1
set /a cachey1=!y!-1
set /a cachey2=!y!+1
for /f "delims=, tokens=1-6" %%a in (2bmtmon.txt) do (
set do=1
if %%a == kldz set do=0
if %%a == qsdz set do=0
if %%a == kldz set do=0
if %%a == bigoct set do=0
if %%a == ml set do=0
if %%a == dfs set do=0
if %%a == fking set do=0
if %%a == king set do=0
if defined s%w%!cachex1!%y%id if !s%w%%cachex1%%y%id! == %%a if !do! == 1 (
set s%w%!cachex1!%y%id=0
set /a cache1=!cache1!+%%f
)
if defined s%w%!cachex1!%y%id if !s%w%%cachex2%%y%id! == %%a if !do! == 1 (
set s%w%!cachex2!%y%id=0
set /a cache1=!cache2!+%%f
)
if defined s%w%%x%!cachey1!id if !s%w%%x%%cachey1%id! == %%a if !do! == 1 (
set s%w%%x%!cachey1!id=0
set /a cache1=!cache1!+%%f
)
if defined s%w%%x%!cachey2!id if !s%w%%x%%cachey2%id! == %%a if !do! == 1 (
set s%w%%x%!cachey2!id=0
set /a cache1=!cache1!+%%f
)
)
set /a money=!money!+!cache1!
set stat=你一共获得 !cache1! 金币
set bomb=0
goto :%w%
:fly
set /a cachex1=30-!x!
set /a cachey1=30-!y!
if !s%w%%cachex1%%cachey1%id! == 0 (
set x=!cachex1!
set y=!cachey1!
set /a fly=!fly!-1
) else (
set stat=对应单元格不是平地不能进入!
)
goto :%w%
:flyup
if not !w! == 49 (
set /a cache=!w!+1
if !s%cache%%x%%y%id! == 0 (
set w=!cache!
set flyup=0
) else (
set stat=上一层此位置有东西
)
)
goto :%w%
:flydown
set /a cache=!w!-1
if !s%cache%%x%%y%id! == 0 (
set w=!cache!
set flydown=0
) else (
set stat=下一层此位置有东西
)
goto :%w%
:usemkey
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
if !s%w%%%a%%bid! == yeldoor (
set s%w%%%a%%bid=0
)
)
)
set magickey=0
goto :%w%
:quake
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
if !s%w%%%a%%bid! == 1 (
set s%w%%%a%%bid=0
)
)
)
set quake=0
goto :%w%
:shop
set /a pay=%paylast%+%shop%*20
set /a payhp=100*%shop%+100
if %money% lss %pay% (
cls
echo 提升能力需要 !pay! 金币。你的现金不够。
echo.
pause
set x=!prex!
set y=!prey!
goto :eof
)
cls
echo 你若给我 %pay% 金币,我就替你提升以下一种能力
echo 1. 生命力 + %payhp%
echo 2. 攻击力 + %payatk%
echo 3. 防御力 + %paydef%
echo Q. 谢谢,下次再说
ckey -1 49 50 51 81
if %errorlevel% == 1 (
set /a hp=!hp!+!payhp!
set /a shop=!shop!+1
set /a money=!money!-!pay!
set paylast=!pay!
)
if %errorlevel% == 2 (
set /a atk=!atk!+!payatk!
set /a shop=!shop!+1
set /a money=!money!-!pay!
set paylast=!pay!
)
if %errorlevel% == 3 (
set /a def=!def!+!paydef!
set /a shop=!shop!+1
set /a money=!money!-!pay!
set paylast=!pay!
)
set x=!prex!
set y=!prey!
goto :eof
:general
if %w% gtr %maxstage% set maxstage=!w!
if !s%w%%x%%y%id! == 1 (
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == xdoor (
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == fakewall (
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == fakeempty (
set s%w%%x%%y%id=1
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == yelkey (
set /a yelkey=!yelkey!+1
set s%w%%x%%y%id=0
set stat=得到了 黄钥匙
)
if !s%w%%x%%y%id! == blukey (
set /a blukey=!blukey!+1
set s%w%%x%%y%id=0
set stat=得到了 蓝钥匙
)
if !s%w%%x%%y%id! == redkey (
set /a redkey=!redkey!+1
set s%w%%x%%y%id=0
set stat=得到了 红钥匙
)
if !s%w%%x%%y%id! == yeldoor (
if %yelkey% gtr 0 (
echo 使用黄钥匙开门?(Y/N)
ckey -1 89 78
if !errorlevel! == 1 (
set /a yelkey=!yelkey!-1
set s%w%%x%%y%id=0
)
) else (
set stat=你没有黄钥匙!!!
)
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == bludoor (
if %blukey% gtr 0 (
echo 使用蓝钥匙开门?(Y/N)
ckey -1 89 78
if !errorlevel! == 1 (
set /a blukey=!blukey!-1
set s%w%%x%%y%id=0
)
) else (
set stat=你没有蓝钥匙!!!
)
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == reddoor (
if %redkey% gtr 0 (
echo 使用红钥匙开门?(Y/N)
ckey -1 89 78
if !errorlevel! == 1 (
set /a redkey=!redkey!-1
set s%w%%x%%y%id=0
)
) else (
set stat=你没有红钥匙!!!
)
set x=!prex!
set y=!prey!
)
if !s%w%%x%%y%id! == reddiam (
set /a atk=!atk!+1
set s%w%%x%%y%id=0
set stat=你的攻击力增加 1
)
if !s%w%%x%%y%id! == bludiam (
set /a def=!def!+1
set s%w%%x%%y%id=0
set stat=你的防御力增加 1
)
if !s%w%%x%%y%id! == redbot (
set /a hp=!hp!+50
set s%w%%x%%y%id=0
set stat=你的生命增加了 50
)
if !s%w%%x%%y%id! == blubot (
set /a hp=!hp!+200
set s%w%%x%%y%id=0
set stat=你的生命增加了 200
)
for /f "delims=," %%a in (2bmtmon.txt) do if %%a == !s%w%%x%%y%id! call :battle
set /a cachex1=!x!-1
set /a cachex2=!x!+1
set /a cachey1=!y!-1
set /a cachey2=!y!+1
if not !dun! == 神圣盾 (
if defined s%w%!cachex1!%y%id if !s%w%%cachex1%%y%id! == cjws set /a hp=!hp!-100
if defined s%w%!cachex1!%y%id if !s%w%%cachex1%%y%id! == gjws set /a hp=!hp!-200
if defined s%w%!cachex1!%y%id if !s%w%%cachex2%%y%id! == cjws set /a hp=!hp!-100
if defined s%w%!cachex1!%y%id if !s%w%%cachex2%%y%id! == gjws set /a hp=!hp!-200
if defined s%w%%x%!cachey1!id if !s%w%%x%%cachey1%id! == cjws set /a hp=!hp!-100
if defined s%w%%x%!cachey1!id if !s%w%%x%%cachey1%id! == gjws set /a hp=!hp!-200
if defined s%w%%x%!cachey2!id if !s%w%%x%%cachey2%id! == cjws set /a hp=!hp!-100
if defined s%w%%x%!cachey2!id if !s%w%%x%%cachey2%id! == gjws set /a hp=!hp!-200
if defined s%w%!cachex1!%y%id if !s%w%%cachex1%%y%id! == mfjw if defined s%w%!cachex2!%y%id if !s%w%%cachex2%%y%id! == mfjw set /a hp=!hp!/2
if defined s%w%%x%!cachey1!id if !s%w%%x%%cachey1%id! == mfjw if defined s%w%%x%!cachey2!id if !s%w%%x%%cachey2%id! == mfjw set /a hp=!hp!/2
)
goto :%w%
:battle
for /f "delims=, tokens=1-6" %%a in (2bmtmon.txt) do (
if %%a == !s%w%%x%%y%id! (
set monname=%%b
set monhp=%%c
set monatk=%%d
set mondef=%%e
set monmoney=%%f
)
)
echo !monname!:生命值!monhp!,攻击力!monatk!,防御力!mondef!,金钱!monmoney!
if !s%w%%x%%y%id! == ml if !bi! == 1 set /a atk=!atk!*2
if !s%w%%x%%y%id! == sr if !cross! == 1 set /a atk=!atk!*2
if !s%w%%x%%y%id! == srws if !cross! == 1 set /a atk=!atk!*2
if !s%w%%x%%y%id! == vampire if !cross! == 1 set /a atk=!atk!*2
if !mondef! gtr %atk% (
set x=!prex!
set y=!prey!
echo 不可攻击
pause>nul
goto :eof
)
echo 攻击?(Y/N)
ckey -1 89 78
if %errorlevel% == 1 goto :atk
if %errorlevel% == 2 (
if !s%w%%x%%y%id! == ml if !bi! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == sr if !cross! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == srws if !cross! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == vampire if !cross! == 1 set /a atk=!atk!/2
set x=!prex!
set y=!prey!
goto :eof
)
:atk
if %monhp% lss 0 (
if !lucky! == 1 set /a monmoney=!monmoney!*2
set /a money=!money!+!monmoney!
set stat=!monname! 被打败了,你获得了 !monmoney! 金币
if !s%w%%x%%y%id! == ml if !bi! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == sr if !cross! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == srws if !cross! == 1 set /a atk=!atk!/2
if !s%w%%x%%y%id! == vampire if !cross! == 1 set /a atk=!atk!/2
set s%w%%x%%y%id=0
goto :eof
)
if %hp% lss 0 goto :eof
if !monatk! lss !def! (set atkhp=0) else (set /a atkhp=!monatk!-!def!)
set /a hp=!hp!-!atkhp!
set /a atkhp=!atk!-!mondef!
set /a monhp=!monhp!-!atkhp!
goto :atk
:100
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=10
)
if !s%w%%x%%y%id! == lucky (
set s%w%%x%%y%id=0
set lucky=1
set stat=你得到 幸运金币 战后获得双倍金钱
)
:101
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == updown (
set s%w%%x%%y%id=0
set updown=1
set stat=你得到 魔杖,PgUp、PgDn,可以飞往到过的楼层。
)
goto :disp
:102
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=10
)
if !s1021511id! == 0 if !s1021711id! == 0 (
set s1021414id=0
set s1021417id=0
set s1021420id=0
set s1021814id=0
set s1021817id=0
set s1021820id=0
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 82 (
cls
echo %%b
echo.
pause
set /a money=!money!+1000
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 84 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
set /a atk=!atk!*103/100
set /a def=!def!*103/100
set s%w%%x%%y%id=0
set stat=你受到了祝福,攻击和防御都提升了百分之3
)
set x=!prex!
set y=!prey!
)
)
)
if s%w%%x%%y% == s1021216 (
if !s1021216id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 6 (
cls
echo %%b
echo.
pause
)
)
set s1021216id=0
set s1021116id=0
set s1021018id=thief
set x=!prex!
set y=!prey!
)
)
if s%w%%x%%y% == s1021018 (
if !s1021018id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 7 (
cls
echo %%b
echo.
pause
)
)
if s%w%%x%%y% == s1021920 (
if !s1021920id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 28 (
cls
echo %%b
echo.
pause
set x=!prex!
set y=!prey!
set s1021920id=0
set s1351419id=thief
set s1351318id=0
)
)
)
)
set s1021018id=0
set x=!prex!
set y=!prey!
)
)
goto :disp
:103
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=19
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 83 (
cls
echo %%b
echo.
pause
set stat=你得到 游戏手册,查看敌人参数
set help=1
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
)
)
)
if s%w%%x%%y% == s1031418 (
if !s1031416id! == king (
for /l %%n in (1,1,5) do (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%n == %%a (
cls
echo %%b
echo.
pause
)
)
)
set s1031416id=0
set w=102
set x=12
set y=17
set hp=400
set atk=10
set def=10
set jian=无
set dun=无
)
)
goto :disp
:104
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=19
)
if !s%w%%x%%y%id! == shop (
set payatk=2
set paydef=4
call :shop
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 12 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
:105
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=19
)
if !s%w%%x%%y%id! == notepad (
set s%w%%x%%y%id=0
set notepad=1
set stat=你得到 备忘录,自动记录谈话内容
)
if !s%w%%x%%y%id! == tiejian (
set s%w%%x%%y%id=0
set jian=铁剑
set /a atk=!atk!+10
set stat=你得到了 铁剑,攻击力增加 10
)
goto :disp
:106
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=11
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 85 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 50 (
set /a money=!money!-50
set /a blukey=!blukey!+1
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 14 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 13 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:107
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=19
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 86 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 50 (
set /a money=!money!-50
set /a yelkey=!yelkey!+5
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 15 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:108
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=11
)
if !s1081814id! == 0 if !s1082014id! == 0 set s1081913id=0
goto :disp
:109
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if !s%w%%x%%y%id! == tiedun (
set s%w%%x%%y%id=0
set dun=铁盾
set /a def=!def!+10
set stat=你得到了 铁盾,防御力增加 10
)
goto :disp
:110
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=19
)
if s%w%%x%%y% == s1101514 (
if !s1101513id! == kldz (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 9 (
cls
echo %%b
echo.
pause
set s1101012id=0
set s1101112id=0
set s1101113id=0
set s1101212id=0
set s1101812id=0
set s1101912id=0
set s1101913id=0
set s1102012id=0
set s1101413id=klr
set s1101414id=klr
set s1101415id=klr
set s1101513id=klsb
set s1101515id=klsb
set s1101613id=klr
set s1101614id=klr
set s1101615id=klr
set s1101313id=xdoor
set s1101713id=xdoor
set s1101512id=xdoor
set s1101516id=xdoor
set s1101510id=kldz
)
)
)
)
if !s1101510id! == kldz if !s1101413id! == 0 if !s1101414id! == 0 if !s1101415id! == 0 if !s1101513id! == 0 if !s1101515id! == 0 if !s1101613id! == 0 if !s1101614id! == 0 if !s1101615id! == 0 set s1101512id=0
if !s1101510id! == kldz if s%w%%x%%y% == s1101511 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 10 (
cls
echo %%b
echo.
pause
)
)
)
if !s1101516id! == xdoor if !s1101510id! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 11 (
cls
echo %%b
echo.
pause
)
)
set s1101313id=0
set s1101713id=0
set s1101516id=0
set s1101012id=reddiam
set s1101112id=reddiam
set s1101212id=reddiam
set s1101013id=blubot
set s1101113id=blubot
set s1101213id=blubot
set s1101812id=bludiam
set s1101912id=bludiam
set s1102012id=bludiam
set s1101813id=yelkey
set s1101913id=yelkey
set s1102013id=yelkey
set s1101520id=up
set s110thief=1
)
if s%w%%x%%y% == s1101519 (
if !s110thief! == 1 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 8 (
cls
echo %%b
echo.
pause
set s110thief=0
set s1021920id=thief
)
)
)
)
goto :disp
:111
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=19
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1111014id! == 0 if !s1111214id! == 0 set s1111113id=0
if !s%w%%x%%y%id! == yindun (
set dun=银盾
set s%w%%x%%y%id=0
set /a def=!def!+20
set stat=你得到了 银盾,防御力增加 20
)
goto :disp
:112
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=19
)
if !s%w%%x%%y%id! == shop (
set payatk=4
set paydef=8
call :shop
)
if !s1122010id! == 0 set s1122010id=merchant
if s%w%%x%%y% == s1122010 (
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 88 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 1000 (
set /a money=!money!-1000
set /a yelkey=!yelkey!+1
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
)
if s%w%%x%%y% == s1121010 (
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 87 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 800 (
set /a money=!money!-800
set /a redkey=!redkey!+1
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 16 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
)
goto :disp
:113
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=20
)
if !s%w%%x%%y%id! == ssjian (
set jian=神圣剑
set s%w%%x%%y%id=0
set /a atk=!atk!+100
set stat=你得到了 神圣剑,攻击力增加 100
)
goto :disp
:114
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=20
)
if !s1141010id! == 0 if !s1141210id! == 0 if !s1141111id! == 0 set s1141012id=redkey
goto :disp
:115
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1151515id! == 0 set s1151512id=0
if !s%w%%x%%y%id! == gao (
set stat=你得到 镐 可破坏你周围的堵墙
set gao=1
set s%w%%x%%y%id=0
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 89 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 200 (
set /a money=!money!-200
set /a blukey=!blukey!+1
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 17 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 18 (
cls
echo %%b
echo.
pause
)
)
set s1151710id=0
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
)
goto :disp
:116
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if s%w%%x%%y% == s1161020 (
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 19 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
)
if !s1162020id! == 0 set s1162020id=old
if s%w%%x%%y% == s1162020 (
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 90 (
cls
echo %%b
echo.
pause
set holy=1
set s%w%%x%%y%id=blank
set stat=你得到 圣水 按攻击和防御提升生命点数
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
)
goto :disp
:117
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1171017id! == 0 if !s1171217id! == 0 set s1171116id=0
if !s1171014id! == 0 if !s1171214id! == 0 set s1171113id=0
if !s1171817id! == 0 if !s1172017id! == 0 set s1171916id=0
if !s1171814id! == 0 if !s1172014id! == 0 set s1171913id=0
if !s%w%%x%%y%id! == yinjian (
set jian=银剑
set s%w%%x%%y%id=0
set /a atk=!atk!+20
set stat=你得到了 银剑,攻击力增加 20
)
goto :disp
:118
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 20 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:119
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=11
)
if %cross% == 0 if !s1191512id! == 0 set s1191512id=cross
if !s%w%%x%%y%id! == cross (
set stat=你得到 十字架 对吸血鬼和兽人攻击力加倍
set cross=1
set s%w%%x%%y%id=0
)
goto :disp
:120
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if s%w%%x%%y% == s1201517 if !s1201516id! == bigbat (
set s1201414id=0
set s1201415id=0
set s1201416id=0
set s1201514id=0
set s1201515id=vampire
set s1201516id=0
set s1201614id=0
set s1201615id=0
set s1201616id=0
set s1201518id=xdoor
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 21 (
cls
echo %%b
echo.
pause
)
)
)
if !s1201512id! == xdoor if !s1201615id! == 0 if !s1201515id! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 22 (
cls
echo %%b
echo.
pause
)
)
set s1201512id=0
set s1201518id=0
set s1201413id=yelkey
set s1201513id=yelkey
set s1201613id=yelkey
set s1201314id=reddiam
set s1201315id=reddiam
set s1201316id=reddiam
set s1201714id=bludiam
set s1201715id=bludiam
set s1201716id=bludiam
set s1201417id=blubot
set s1201517id=blubot
set s1201617id=blubot
)
goto :disp
:121
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 23 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:122
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
goto :disp
:123
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=16
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 24 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:124
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=11
)
if s%w%%x%%y% == s1241510 if !s1241410id! == 1 (
set x=15
set y=16
set w=150
)
goto :disp
:125
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=20
)
if !s1251515id! == dfs if s%w%%x%%y% == s1251518 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 63 (
cls
echo %%b
echo.
pause
)
)
)
if !s1251515id! == 0 (
set s1251317id=redkey
set s1251417id=redkey
set s1251617id=redkey
set s1251717id=redkey
set s1251515id=blank
)
goto :disp
:126
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=20
)
if !s%w%%x%%y%id! == princess (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 64 (
cls
echo %%b
echo.
pause
)
if %%a == 65 (
cls
echo %%b
echo.
pause
set s1241513id=0
set s1241512id=0
set s1241511id=0
set s1241510id=0
set s1241410id=1
set s1241610id=1
)
)
)
goto :disp
:127
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=19
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=20
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 25 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:128
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=20
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 91 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
set /a money=!money!+100
set /a yelkey=!yelkey!-1
)
set x=!prex!
set y=!prey!
)
)
)
goto :disp
:129
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=20
)
if !s%w%%x%%y%id! == thief (
set do=1
for /l %%a in (10,1,20) do (
for /l %%b in (10,1,20) do (
if !s123%%a%%bid! == fakeempty set do=0
)
)
if !do! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 26 (
cls
echo %%b
echo.
pause
set x=!prex!
set y=!prey!
)
)
) else (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 27 (
cls
echo %%b
echo.
pause
set x=!prex!
set y=!prey!
set s%w%%x%%y%id=0
set s1291512id=0
)
)
)
)
goto :disp
:130
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1301513id! == xdoor if !s1301214id! == 0 if !s1301314id! == 0 if !s1301414id! == 0 if !s1301614id! == 0 if !s1301714id! == 0 if !s1301814id! == 0 set s1301513id=0
goto :disp
:131
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 29 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 92 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 1000 (
set /a money=!money!-1000
set /a blukey=!blukey!+1
set /a yelkey=!yelkey!+4
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 30 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:132
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=19
set y=10
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1322020id! == 0 (
if s%w%%x%%y% == s1321519 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 31 (
cls
echo %%b
echo.
pause
set s1321519id=qsdz
call :battle
set y=19
if !s1321519id! == 0 (
for /f "delims=# tokens=1,2" %%c in (2bmtdialog.txt) do (
if %%c == 32 (
cls
echo %%d
echo.
pause
set s1322020id=blank
)
)
) else (
goto :132
)
)
)
)
)
if !s%w%%x%%y%id! == shop (
set payatk=8
set paydef=16
call :shop
)
if !s1321118id! == xdoor if !s1321019id! == 0 if !s1321219id! == 0 set s1321118id=0
goto :disp
:133
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=10
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=10
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 33 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if s%w%%x%%y% == s1331914 if not !s1332014id! == 0 (
set s1331913id=xdoor
set s1331917id=xdoor
)
if !s1332014id! == 0 if !s1331814id! == 0 if !s1332016id! == 0 if !s1331816id! == 0 (
set s1331913id=0
set s1331917id=0
)
if s%w%%x%%y% == s1331819 set s1331719id=1
if !s%w%%x%%y%id! == qsjian (
set jian=骑士剑
set /a atk=!atk!+40
set s%w%%x%%y%id=0
set stat=你得到了 骑士剑,攻击力增加 40
)
goto :disp
:134
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=10
)
goto :disp
:135
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s%w%%x%%y%id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 39 (
cls
echo %%b
echo.
pause
)
if %%a == 40 (
cls
echo %%b
echo.
pause
)
if %%a == 41 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
)
)
)
if !s1351515id! == 0 set s1351512id=0
goto :disp
:136
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=10
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 34 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:137
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=10
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=19
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 35 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == bomb (
set bomb=1
set s%w%%x%%y%id=0
set stat=你得到 炸弹,可炸死你周围的敌人
)
goto :disp
:138
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=10
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 93 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 200 (
set /a money=!money!-200
set /a yelkey=!yelkey!+3
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 36 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if s%w%%x%%y% == s1381115 set s1381114id=1
if !s1381118id! == xdoor if !s1381019id! == 0 if !s1381219id! == 0 set s1381118id=0
if !s%w%%x%%y%id! == qsdun (
set dun=骑士盾
set /a def=!def!+40
set s%w%%x%%y%id=0
set stat=你得到了 骑士盾,防御力增加 40
)
goto :disp
:139
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=19
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=10
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 94 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 2000 (
set /a money=!money!-2000
set /a blukey=!blukey!+3
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 37 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 38 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s1391111id! == yeldoor if !s1391311id! == 0 if !s1391511id! == yeldoor if !s1391113id! == yeldoor if !s1391313id! == yeldoor if !s1391513id! == 0 if !s1391115id! == yeldoor if !s1391315id! == yeldoor if !s1391515id! == yeldoor set s1391313id=fly
if !s%w%%x%%y%id! == fly (
set fly=3
set s%w%%x%%y%id=0
set stat=你得到了 瞬移,可用3次到达中心对称对应点
)
goto :disp
:140
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=15
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=20
)
if s%w%%x%%y% == s1401516 if !s1401413id! == gzs (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 42 (
cls
echo %%b
echo.
pause
set s1401516id=gzs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401413id=0
) else (
goto :140
)
)
)
)
if s%w%%x%%y% == s1401516 if !s1401413id! == 0 if !s1401313id! == gzs (
set s1401516id=gzs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401313id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401313id! == 0 if !s1401213id! == gzs (
set s1401516id=gzs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401213id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401213id! == 0 if !s1401613id! == zs (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 43 (
cls
echo %%b
echo.
pause
set s1401516id=zs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401613id=0
) else (
goto :140
)
)
)
)
if s%w%%x%%y% == s1401516 if !s1401613id! == 0 if !s1401713id! == zs (
set s1401516id=zs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401713id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401713id! == 0 if !s1401813id! == zs (
set s1401516id=zs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401813id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401813id! == 0 if !s1401311id! == ssjs (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 44 (
cls
echo %%b
echo.
pause
set s1401516id=ssjs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401311id=0
) else (
goto :140
)
)
)
)
if s%w%%x%%y% == s1401516 if !s1401311id! == 0 if !s1401211id! == ssjs (
set s1401516id=ssjs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401211id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401211id! == 0 if !s1401111id! == ssjs (
set s1401516id=ssjs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401111id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401111id! == 0 if !s1401711id! == qs (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 45 (
cls
echo %%b
echo.
pause
set s1401516id=qs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401711id=0
) else (
goto :140
)
)
)
)
if s%w%%x%%y% == s1401516 if !s1401711id! == 0 if !s1401811id! == qs (
set s1401516id=qs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401811id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401811id! == 0 if !s1401911id! == qs (
set s1401516id=qs
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401911id=0
) else (
goto :140
)
)
if s%w%%x%%y% == s1401516 if !s1401510id! == qsdz if !s1401911id! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 46 (
cls
echo %%b
echo.
pause
set s1401516id=qsdz
call :battle
set y=16
if !s%w%%x%%y%id! == 0 (
set s1401510id=0
) else (
goto :140
)
)
)
)
if s%w%%x%%y% == s1401516 if !s1401510id! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 47 (
cls
echo %%b
echo.
pause
set s1401510id=up
set s1401111id=yelkey
set s1401211id=yelkey
set s1401311id=yelkey
set s1401711id=reddiam
set s1401811id=reddiam
set s1401911id=reddiam
set s1401213id=blubot
set s1401313id=blubot
set s1401413id=blubot
set s1401613id=bludiam
set s1401713id=bludiam
set s1401813id=bludiam
)
)
)
goto :disp
:141
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=14
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=11
)
if s%w%%x%%y% == s1411811 set s1411911id=gjws
goto :disp
:142
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=10
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=15
set y=19
)
if !s1421519id! == qsdz if s%w%%x%%y% == s1421419 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 48 (
cls
echo %%b
echo.
pause
)
if %%a == 49 (
cls
echo %%b
echo.
pause
)
if %%a == 50 (
cls
echo %%b
echo.
pause
)
if %%a == 51 (
cls
echo %%b
echo.
pause
)
if %%a == 52 (
cls
echo %%b
echo.
pause
)
if %%a == 53 (
cls
echo %%b
echo.
pause
set s1421519id=0
)
)
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 54 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:143
if !s%w%%x%%y%id! == up (
set /a w=145
set x=11
set y=10
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=11
)
if s%w%%x%%y% == s1431710 if !s1431810id! == mfjw (
set s1431610id=1
set s1431810id=0
set s1431910id=1
set s1432010id=mfjw
)
if !s%w%%x%%y%id! == shendun (
set dun=圣盾
set /a def=!def!+50
set s%w%%x%%y%id=0
set stat=你得到了 圣盾,防御力增加 50
)
goto :disp
:145
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=11
)
if !s%w%%x%%y%id! == down (
set /a w=143
set x=10
set y=19
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 55 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 95 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 1000 (
set /a money=!money!-1000
set /a hp=!hp!+2000
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 56 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s1451619id! == xdoor if !s1451718id! == 0 if !s1451720id! == 0 set s1451619id=0
if !s1451319id! == xdoor if !s1451418id! == 0 if !s1451420id! == 0 set s1451319id=0
if !s%w%%x%%y%id! == flyup (
set s%w%%x%%y%id=0
set flyup=1
set stat=你得到 向上传送,传送到楼上对应位置
)
goto :disp
:146
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=19
set y=10
)
if !s%w%%x%%y%id! == shop (
set payatk=10
set paydef=20
call :shop
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 57 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == magickey (
set s%w%%x%%y%id=0
set magickey=1
set stat=你得到 魔法钥匙,可打开一层楼所有的黄门
)
goto :disp
:147
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=20
set y=19
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=20
set y=19
)
if !s%w%%x%%y%id! == merchant (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 96 (
cls
echo %%b
echo.
echo Y. 我太需要了 N.下次再说
ckey -1 89 78
if !errorlevel! == 1 (
if !money! geq 4000 (
set /a money=!money!-4000
set quake=1
set stat=你得到地震卷轴,可破坏一层楼的墙
set s%w%%x%%y%id=merchantok
) else (
set stat=你的钱不够
)
)
set x=!prex!
set y=!prey!
)
)
)
if !s%w%%x%%y%id! == merchantok (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 58 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
goto :disp
:148
if !s%w%%x%%y%id! == up (
set /a w=!w!+1
set x=11
set y=20
)
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=11
set y=10
)
if !s%w%%x%%y%id! == old (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 58 (
cls
echo %%b
echo.
pause
set s%w%%x%%y%id=0
set x=!prex!
set y=!prey!
if !notepad! gtr 0 (
echo !note!#%%b >>2bmtnotepad.txt
set /a note=!note!+1
)
)
)
)
if !s%w%%x%%y%id! == shenjian (
set jian=圣剑
set /a atk=!atk!+50
set s%w%%x%%y%id=0
set stat=你得到了 圣剑,攻击力增加 50
)
goto :disp
:149
if !s%w%%x%%y%id! == down (
set /a w=!w!-1
set x=10
set y=19
)
if !s1491518id! == xdoor if !s1491419id! == 0 if !s1491619id! == 0 set s1491518id=0
if !s1491516id! == xdoor if !s1491417id! == 0 if !s1491617id! == 0 (
set s1491516id=0
set s1491417id=blank
)
if !s1492020id! == 0 if !s1491920id! == 0 if s%w%%x%%y% == s1491515 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 60 (
cls
echo %%b
echo.
pause
set s1491516id=xdoor
set s1491411id=mfjw
set s1491511id=mfjw
set s1491611id=mfjw
set s1491412id=mfjw
set s1491512id=king
set s1491612id=mfjw
set s1491413id=mfjw
set s1491513id=mfjw
set s1491613id=mfjw
set s1492020id=blank
)
)
)
if !s1491411id! == mfjw if !s1491511id! == 0 if !s1491611id! == mfjw if !s1491412id! == 0 if !s1491512id! == king if !s1491612id! == 0 if !s1491413id! == mfjw if !s1491513id! == 0 if !s1491613id! == mfjw (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 61 (
cls
echo %%b
echo.
pause
set s1491512id=fking
)
)
)
if !s1492020id! == blank if !s1491920id! == 0 if !s1491512id! == 0 (
set s1491920id=blank
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 62 (
cls
echo %%b
echo.
pause
set s1491411id=redkey
set s1491611id=bi
set s1491113id=reddiam
set s1491213id=reddiam
set s1491313id=reddiam
set s1491713id=bludiam
set s1491813id=bludiam
set s1491913id=bludiam
set s1491414id=blubot
set s1491514id=blubot
set s1491614id=blubot
)
)
)
if !s%w%%x%%y%id! == bi (
set bi=1
set s%w%%x%%y%id=0
set stat=你得到了 屠龙匕,对龙的攻击力加倍
)
goto :disp
:150
if !s%w%%x%%y%id! == thief (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 66 (
cls
echo %%b
echo.
pause
)
if %%a == 67 (
cls
echo %%b
echo.
pause
)
if %%a == 68 (
cls
echo %%b
echo.
pause
)
if %%a == 69 (
cls
echo %%b
echo.
pause
)
if %%a == 70 (
cls
echo %%b
echo.
pause
)
if %%a == 71 (
cls
echo %%b
echo.
pause
)
if %%a == 72 (
cls
echo %%b
echo.
pause
)
if %%a == 73 (
cls
echo %%b
echo.
pause
)
if %%a == 74 (
cls
echo %%b
echo.
pause
)
if %%a == 75 (
cls
echo %%b
echo.
pause
)
if %%a == 76 (
cls
echo %%b
echo.
pause
)
if %%a == 77 (
cls
echo %%b
echo.
pause
)
if %%a == 78 (
cls
echo %%b
echo.
pause
)
if %%a == 79 (
cls
echo %%b
echo.
pause
set s1501514id=king
set x=!prex!
set y=!prey!
)
)
)
if !s1501514id! == 0 (
for /f "delims=# tokens=1,2" %%a in (2bmtdialog.txt) do (
if %%a == 80 (
cls
echo %%b
echo.
pause
goto :setup
)
)
)
goto :dispCOPY
=====================2B的昏鸽线=====================

以下是2BMTDialog.txt数据库部分

=====================2B的昏鸽线=====================

#1#魔王Zeno说:“欢迎来到魔塔,你是第一百位挑战者。你若能打败我所有的手下,我就与你一对一的决斗。现在你必须接受我的安排。“
#2#什么?
#3#------
#4#------喂!
#5#------喂!醒醒!
#6#你清醒了吗?你到监狱时还处在昏迷中,魔法警卫把你扔到我这个房间。但你很幸运,我刚完成逃跑的暗道你就醒了,我们一起越狱吧。
#7#我们终于逃出来了。你的剑和盾被警卫拿走了,你必须先找到武器。我知道铁剑在5楼,铁盾在9楼,你最好先取到它们。我现在有事要做没法帮你,再见。
#8#嘿!我们又见面了!非常感谢你打败了此区域的头目。我正苦恼于如何到更高的楼层,现在我终于可以上去了。我听说银盾在11楼,银剑在17楼,这消息不知道对你是否有用。
#9#哈哈哈,你是如此的幸运能安全到达这里。但现在好运离你而去了,你中埋伏了,弟兄们给我上。
#10#你怎能杀出重围?我是决不会让你通过的,来吧,我要与你决斗
#11#不,这是不可能的,你怎会打败我!你别太得意,后面还有许多强大的对手和机关存在,你稍有疏忽就必死无疑。
#12#有些门不能用钥匙打开,只有当你打败它的守卫后才会自动打开。
#13#你购买了礼物后再与商人对话,他会告诉你一些重要的消息。
#14#魔塔一共50层,每10层为一个区域。如果不打败此区域的头目就不能到更高的地方。
#15#在商店里你最好选择提升防御,只有在攻击力低于敌人的防御力时才提升攻击力
#16#你是否注意到5,9,14,16,18楼有的墙与众不同?
#17#如果你持有十字架,面对兽人和吸血鬼时你的攻击力加倍。在没有十字架的情况下你不可能打败吸血鬼。十字架被藏在高于15楼的墙内。
#18#阿哈!你还好吗?这大章鱼挡住了我前进的道路,现在暗道终于完工了,你现在最好也躲开它。我要走了,再见。
#19#我听说在塔内有2把隐藏的红钥匙。
#20#在这区域不多次提升攻击力,就不能打败石头人。切记前人教训!
#21#很好,你打败了骷髅族,但别想象藐视骷髅人那样藐视我。我对于你就象是神一样,是不可战胜的。呵呵,来吧
#22#上帝阿我做梦也没想到我会被别人打败。毫无疑问你是比我强。但以你现在的状态对于**师来说又太弱了,你仅仅取得了一个暂时的胜利。
#23#**师住在25楼,他是魔塔的主人。以你现在的状态去攻击他简直就是自杀。你应当在取得更高级别的道具后再去打败他。
#24#我没有什么可说的,但有一个确切的消息藏在这个楼层里。(我没有搞清楚此层在原游戏里的作用,现不找到所有的暗墙29楼暗道不开)
#25#如果你到27楼时状态为:生命1500,攻击80,防御98,拥有1兰钥匙,5黄钥匙。那么祝贺你,你前期是比较成功的。
#26#你先到别的地方走走,我还在挖暗道。
#27#哦,我刚完成暗道。你每次都及时赶到,看在朋友的份上,你可以免费使用。好了下次见。
#28#哈哈,我们又见面了谢谢你救了我。我可以帮你在魔龙前打开一条暗道,我现在就去35楼。
#29#双手剑士的攻击力太高了,你最好到能对他一击必杀时再与他战斗。
#30#魔塔有50层高,但似乎你不能直接到50楼。
#31#你打败了前两个区域的头目,这表明你是个勇士。但现在游戏结束了,我将在这里亲手杀死你!
#32#你以为你已非常强大了吗?嘿嘿错了,只是我今天状态不佳而已。我走了,有本事到40楼与我再打一次。
#33#别匆忙,放慢速度。
#34#如果你能用好4种移动宝物,你不用与强敌作战就能上楼。
#35#你需要用地震卷轴取出37楼仓库内的所有宝物。
#36#存放圣剑的房间的门坏了,你必须用镐破墙而入。
#37#塔内有个幸运金币。拥有它在打败敌人后能获得2倍的金钱。
#38#谜题:“在3点,拥有传送功能的密宝就会出现。”
#39#你好,暗道已挖好,你可用它绕过魔龙。
#40#我听说骑士队长(本区的头目)实力差又爱吹牛,所以被魔法警卫们讨厌。
#41#这魔塔太危险了,我可不想再次被抓,我要离塔回去了,再见。
#42#我还在担心你不能来了。我确信这次我一定能杀了你。鬼战士给我上!
#43#哼,没关系,战士们给我上!
#44#真正的战斗才刚开始,让我们继续,双手剑士给我上!
#45#哼,你们这战怎么打的?骑士们给我冲!
#46#你怎会击败我所有的手下?我和你誓不两立我决不认输。(骑士队长失去了理智)
#47#这次先饶了你,下次碰到我会和你正式的决斗,你最好投降。(骑士队长逃走了)
#48#骑士队长说:“啊!又是你!!”(转身逃跑)
#49#魔王说:“你敢临阵脱逃!”
#50#骑士队长说:“哦,大王,我打不过这个勇士,不得不逃,绕了我吧?”
#51#魔王说:“你说什么?你敢再说一次!你象个胆小鬼一样逃离你负责的区域,并说出那样的话。魔塔不需要象你这样的败类,来人给我杀了。”
#52#骑士队长说:“大王,饶了我吧,再给我一次机会阿.....”
#53#魔王说:“虽然我刚才态度异常,但别担心在决斗时,我不会像刚才这个无用的家伙一样让手下一拥而上。我期待着与你决斗。”
#54#巫师会用魔法攻击路过的人,在2个魔法警卫间通过会使你的生命减少一半。
#55#44楼被藏在异空间,你只能用密宝才能到达
#56#神圣盾能防御魔法攻击,但它被藏在异空间的楼层内。
#57#41楼事实上是左右对称的。
#58#如果要打败魔龙你需要圣剑,圣盾,屠龙匕或更高等级的装备。
#59#象骰子上5的形状是一种封印魔法,你最好记住它在你与49楼假魔王战斗时有用。
#60#你终于来了,我很想与你立刻决斗,但我的部下不同意。
#61#啊!,我怎么被封印了,我只剩下一成的功力了!!!
#62#哈哈哈,很好,你是个合格的战士。
#63#-杀-死-入-侵-者-
#64#时间到了,你已被命运选中。如果你不怕死亡,你最终将通过时空来到我这里。
#65#哦!什么!这只是个洋娃娃!
#66#勇者问:“你怎会在这里!你到底是谁?”
#67#小偷回答:“我在这里只有一个理由,那就是...”
#68#勇者问:“啊!你就是魔王!你怎么还活着?”
#69#魔王回答:“我是不会死的。以前我只是对你的能力做测试而已。”
#70#勇者问:“什么?你这是什么意思?你为什么要做这样的事情?”
#71#魔王回答:“神圣剑就是你装备的武器,智慧权杖我所装备的武器。先知说过无论谁使用它们都必需要有足够的智慧,且剑只能被真正的战士使用。”
#72#勇者问:“如你所说我就是那个战士”
#73#魔王回答:“是的,你是最合适的人选。但你刚到魔塔时,你的能力还不足以支配神圣剑。因此我在塔内安排了各类机关,让你通过战斗直到可以控制神圣剑。”
#74#勇者问:“很好,那么外面传说有一个公主被困在魔塔,就是为了把我骗到这里。是这样的吗?”
#75#魔王回答:“是的。现在如果我们能够合作那么这场闹剧就结束了。现在让我们一起用权杖破坏神圣剑,这样伟大的时代就要降临了。”
#76#勇者问:“我不会让你毁了神圣剑,让黑暗降临。”
#77#原来的游戏若想杀死魔王,就必须以你现在的条件重头再打一次,中途不能存盘,且怪物各参数都乘44倍。除了增加计算量外我觉得无意义,所以我现在就结束游戏。
#78#我玩到这里攻击力443,防御力528。所以我要求大家到这里时攻击〉10*44,防御〉10*44生命〉500*44否则你杀不死魔王。
#79#我的程序已全参数化(剧情还得定制)若你能设计出新的地图请与我联系xxxxxxxxxxxxxxxxxx我可以改好后发给你。
#80#祝贺你顺利过关,此游戏为本人的第X个xxxxx作品。制作的比较简陋请谅解,再次谢谢你的使用。
#81#你不幸死亡了,请重新开始。
#82#谢谢你救了我,为了感谢你的帮助请收下这些礼物.(收到1000金币)
#83#我可以给你怪物手册。它能预测出当前楼层各类怪物对你的伤害。
#84#谢谢你救了我,我能用祝福魔法提升你3%的攻击力和防御力。现在就提升吗?
#85#我有一把蓝钥匙你出50个金币就卖给你。
#86#我有五把黄钥匙你出50个金币就卖给你。
#87#我有一把红钥匙你出800个金币就卖给你。
#88#我有许多黄钥匙1000个金币一把你要吗?
#89#我有一把蓝钥匙你出200个金币就卖给你。
#90#很好,你居然找到了我,做为奖励我将给你一瓶圣水。喝了它将按你的攻击和防御力的总和增加你的生命点数,你越晚用它效果越好。
#91#我按100个金币一把的价格回收黄钥匙,你出售吗?
#92#我有四把黄钥匙一把蓝钥匙你出1000个金币就都给你。
#93#我有3把黄钥匙你出200个金币就都给你。
#94#我有3把蓝钥匙你出2000个金币就都给你。
#95#给我1000个金币我就提升你的生命2000点。
#96#给我4000个金币我就给你地震卷轴,它可摧毁一层楼所有的墙。

=====================2B的昏鸽线=====================

以下是2BMTMap.txt数据库部分

=====================2B的昏鸽线=====================
;0
up,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,lucky,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
;1
up,0,greslm,redslm,greslm,0,0,0,0,0,0
1,1,1,1,1,1,1,1,1,1,0
redbot,0,0,yeldoor,0,1,reddiam,yelkey,0,1,0
0,klr,0,1,0,1,bludiam,redbot,0,1,0
1,yeldoor,1,1,0,1,1,1,yeldoor,1,0
yelkey,0,0,1,0,yeldoor,litbat,cjfs,litbat,1,0
0,klsb,0,1,0,1,1,1,1,1,0
1,yeldoor,1,1,0,0,0,0,0,0,0
0,0,0,1,1,yeldoor,1,1,1,yeldoor,1
redbot,0,yelkey,1,yelkey,0,0,1,0,litbat,0
redbot,updown,yelkey,1,0,0,0,1,greslm,blubot,greslm
;2
down,0,bludoor,0,0,0,0,0,0,0,0
0,0,1,1,0,zjwb,0,zjwb,0,1,1
0,1,1,1,1,1,0,1,1,1,1
0,1,yelkey,yelkey,1,0,0,0,1,0,old
0,1,yelkey,0,1,0,0,0,1,0,0
0,1,1,1,1,0,0,0,1,1,1
0,1,thief,0,1,0,0,0,1,0,merchant
0,1,0,0,1,0,0,0,1,0,0
0,1,1,1,1,0,0,0,1,1,1
0,1,blubot,blubot,1,0,0,0,1,0,0
up,1,blubot,0,1,0,0,0,1,0,0
;3
yelkey,bludiam,1,yelkey,blubot,yelkey,1,0,1,0,redbot
0,redbot,1,blubot,yelkey,blubot,1,0,yeldoor,litbat,0
cjfs,0,1,yelkey,blukey,yelkey,1,0,1,1,1
yeldoor,1,1,1,0,1,1,0,1,0,old
0,0,litbat,0,0,0,greslm,0,0,0,0
yeldoor,1,1,0,0,0,1,0,1,1,1
klr,0,1,1,king,1,1,0,1,0,redbot
0,yelkey,1,0,0,0,1,0,yeldoor,cjfs,yelkey
redbot,reddiam,1,0,0,0,1,0,1,1,1
1,1,1,1,0,1,1,redslm,1,0,0
down,0,0,0,0,0,1,0,yeldoor,0,up
;4
0,blukey,0,1,shop,shop,shop,1,0,old,0
redbot,0,yelkey,1,0,0,0,1,yelkey,0,blubot
0,0,0,1,0,0,0,1,0,klsb,0
1,yeldoor,1,1,1,bludoor,1,1,1,yeldoor,1
0,cjfs,0,yeldoor,0,redslm,0,0,klr,0,0
0,0,0,1,1,1,1,1,1,1,1
redslm,0,greslm,0,0,0,0,0,0,0,0
yeldoor,1,1,yeldoor,1,1,1,yeldoor,1,1,yeldoor
0,1,0,litbat,0,1,0,cjfs,0,1,0
0,1,greslm,0,yelkey,1,reddiam,0,redbot,1,0
up,1,yelkey,greslm,yelkey,1,0,greslm,0,1,down
;5
up,1,0,redslm,yeldoor,0,1,0,0,yeldoor,0
0,1,0,0,1,yelkey,1,greslm,greslm,1,redslm
0,yeldoor,litbat,0,1,0,1,yelkey,yelkey,1,0
1,1,1,yeldoor,1,litbat,1,yelkey,yelkey,1,0
yelkey,0,cjfs,0,1,0,1,1,1,1,0
yelkey,0,0,litbat,1,0,greslm,0,0,0,0
1,klsb,1,1,1,0,1,1,1,1,redslm
0,0,0,0,1,greslm,1,0,0,0,0
bludiam,yelkey,redbot,notepad,1,0,1,yeldoor,1,1,1
1,1,1,1,1,0,1,0,1,0,0
down,0,0,0,0,0,1,0,fakewall,0,tiejian
;6
down,1,yelkey,yelkey,1,0,cjfs,0,yelkey,greslm,0
0,1,yelkey,yelkey,1,0,1,1,1,1,yeldoor
0,1,1,redslm,1,0,1,redbot,0,klr,0
0,yeldoor,yeldoor,0,yeldoor,0,1,merchant,0,0,litbat
0,1,1,1,1,0,1,1,1,1,1
0,0,redslm,cjfs,0,yelkey,0,klr,klsb,0,0
1,1,1,1,1,0,1,1,1,1,0
cjfs,0,0,old,1,0,yeldoor,yeldoor,0,yeldoor,0
0,litbat,0,bludiam,1,0,1,1,redslm,1,redslm
yeldoor,1,1,1,1,0,1,0,0,1,0
0,greslm,0,0,klr,0,1,redbot,redbot,1,up
;7
up,1,reddiam,1,0,merchant,0,1,yelkey,1,greslm
0,1,redbot,1,0,0,0,1,yelkey,1,redslm
0,1,litbat,1,redslm,1,klsb,1,redbot,1,greslm
0,1,0,1,0,1,0,1,0,1,0
yeldoor,1,yeldoor,1,bludoor,1,yeldoor,1,klr,1,yeldoor
0,klsb,0,cjfs,0,0,0,0,0,0,0
yeldoor,1,yeldoor,1,yeldoor,1,yeldoor,1,klsb,1,yeldoor
0,1,0,1,0,1,0,1,0,1,0
0,1,0,1,litbat,1,redslm,1,blubot,1,0
greslm,1,greslm,1,yelkey,1,cjfs,1,yelkey,1,0
0,redslm,0,1,yelkey,1,blubot,1,yelkey,1,down
;8
down,0,yeldoor,yeldoor,0,up,0,1,yelkey,0,yelkey
0,0,1,1,0,0,greslm,1,0,redkey,0
yeldoor,1,1,1,1,yeldoor,1,1,blubot,0,redbot
0,1,yelkey,yelkey,yelkey,0,0,1,1,xdoor,1
redbot,1,1,1,1,1,cjfs,1,cjwb,0,cjwb
0,redslm,greslm,redslm,0,1,0,1,0,0,0
1,1,1,1,yeldoor,1,litbat,1,1,yeldoor,1
0,0,0,litbat,0,klr,0,cjfs,0,0,0
yeldoor,1,1,1,1,1,1,1,1,1,yeldoor
greslm,0,1,reddiam,yelkey,1,blukey,redbot,1,0,klr
0,litbat,bludoor,yelkey,bludiam,1,yelkey,0,yeldoor,klsb,0
;9
0,0,klr,yeldoor,0,down,0,yeldoor,greslm,0,redbot
0,yelkey,0,1,0,0,0,1,0,greslm,0
klsb,1,1,1,1,bludoor,1,1,1,1,0
0,yelkey,0,1,yelkey,0,yelkey,yeldoor,yeldoor,0,0
bludiam,0,litbat,1,0,reddiam,0,1,1,1,1
1,1,1,1,1,1,redslm,1,0,klsb
yelkey,0,yeldoor,klsb,yelkey,1,0,1,tiedun,1,0
klsb,0,1,0,0,1,0,1,1,1,yeldoor
yeldoor,1,1,1,yeldoor,1,0,1,yelkey,0,cjfs
0,redbot,1,0,klr,1,litbat,1,0,klr,0
up,0,bludoor,0,0,yeldoor,0,yeldoor,cjfs,0,redbot
;10
0,0,0,0,0,0,0,0,0,0,0
1,1,1,1,0,0,0,1,1,1,1
klr,klr,klr,1,1,0,1,1,klr,klr,klr
0,klsb,0,1,0,kldz,0,1,0,klsb,0
1,1,1,1,0,0,0,1,1,1,1
klr,bludiam,klr,1,1,0,1,1,klr,reddiam,klr
0,klsb,0,1,1,0,1,1,0,klsb,0
0,0,0,1,1,0,1,1,0,0,0
yeldoor,1,yeldoor,1,1,reddoor,1,1,yeldoor,1,yeldoor
0,1,0,1,0,0,0,1,0,1,0
down,1,0,cjfs,0,0,0,cjfs,0,1,blubot
;11
0,0,0,1,reddiam,0,yeldoor,0,redbot,yelkey
0,yindun,0,1,0,litbat,1,sr,1,0,0
0,0,0,1,yeldoor,1,1,0,yeldoor,0,0
1,xdoor,1,1,0,bigbat,1,1,1,1,bigslm
gjfs,0,gjfs,1,sr,0,yeldoor,gjfs,0,1,0
0,0,0,1,1,1,1,0,redbot,1,0
blubot,0,0,bigbat,0,0,yeldoor,bigslm,0,1,0
1,bludoor,1,1,1,1,1,1,1,1,bigbat
0,bigbat,0,bigslm,yeldoor,0,0,0,0,litbat,0
yelkey,0,0,0,1,0,1,1,yeldoor,1,0
yelkey,yelkey,yelkey,yelkey,1,down,1,blubot,bigbat,1,up
;12
merchant,fakewall,0,1,yelkey,reddiam,yelkey,1,0,fakewall,fakewall
1,1,0,1,0,1,0,1,0,1,1
0,0,0,1,gjfs,0,gjfs,1,0,sr,0
yeldoor,1,1,1,1,yeldoor,1,1,1,1,0
0,gjfs,0,yeldoor,0,sr,0,1,redbot,0,bigbat
1,1,1,1,0,0,gjfs,yeldoor,0,bludiam,0
yelkey,yelkey,0,1,0,blubot,0,1,yelkey,0,bigslm
yelkey,blukey,0,1,1,1,1,1,bludoor,1,yeldoor
0,0,sr,1,shop,shop,shop,1,bigslm,0,sr
1,1,yeldoor,1,redbot,0,redbot,1,1,0,1
up,0,0,litbat,0,0,0,litbat,0,0,down
;13
yj,yj,yj,yj,yj,yj,yj,yj,yj,yj,yj
yj,yj,yj,yj,yj,yj,yj,yj,yj,yj,yj
yj,yj,yj,yj,1,1,1,yj,yj,yj,yj
yj,yj,yj,1,1,1,1,1,yj,yj,yj
yj,yj,yj,1,1,ssjian,1,1,yj,yj,yj
yj,yj,yj,1,1,0,1,1,yj,yj,yj
yj,yj,yj,yj,1,0,1,yj,yj,yj,yj
yj,yj,yj,yj,yj,yj,yj,yj,yj,yj,yj
yj,yj,yj,yj,yj,yj,yj,yj,yj,yj,yj
1,1,1,1,1,yeldoor,1,1,1,1,1
down,0,0,0,0,0,0,0,0,0,up
;14
srws,0,srws,1,bludiam,yelkey,reddiam,1,yelkey,yelkey,yelkey
0,srws,0,1,bigslm,1,srws,1,0,0,yelkey
1,0,0,1,0,1,0,1,1,yeldoor,1
1,bludoor,1,1,bludoor,1,yeldoor,1,0,srws,0
redbot,0,0,bigbat,0,rock,0,bigbat,0,0,0
0,bigslm,0,1,1,yeldoor,1,1,redbot,0,sr
yeldoor,1,yeldoor,1,0,0,0,1,1,1,yeldoor
0,1,0,sr,0,yeldoor,0,bigslm,0,bigslm,0
gjfs,1,gjfs,1,1,1,1,1,yeldoor,1,1
0,1,0,1,redbot,0,0,1,0,0,0
blukey,1,0,yeldoor,0,up,0,1,0,0,down
;15
bludiam,srws,0,yeldoor,0,up,0,1,thief,0,0
sr,0,0,1,0,0,0,1,0,0,bigslm
0,0,bigslm,1,1,xdoor,1,1,1,1,yeldoor
yeldoor,1,1,1,0,0,0,1,bigbat,0,0
0,1,yelkey,1,0,gao,0,1,0,bigbat,0
0,1,blukey,1,1,bigoct,1,1,bludoor,1,gjfs
bigslm,1,yelkey,1,0,0,0,1,0,1,0
0,1,0,1,0,0,0,1,0,1,blubot
0,yeldoor,0,1,1,0,1,1,yeldoor,1,1
bigbat,1,bigbat,1,0,0,0,1,0,litbat,0
0,gjfs,0,1,0,down,0,yeldoor,litbat,0,merchant
;16
yelkey,bigbat,0,1,0,down,0,1,0,0,bigbat
yelkey,gjfs,0,yeldoor,0,0,0,yeldoor,bigslm,0,0
yelkey,bigbat,0,1,sr,0,yelkey,1,0,0,redbot
1,1,1,1,1,bludoor,1,1,1,yeldoor,1
reddiam,yelkey,0,1,redbot,0,0,1,0,sr,0
redbot,0,rock,yeldoor,0,sr,0,1,0,0,0
bludiam,yelkey,0,1,0,0,yelkey,1,bigbat,0,blukey
1,1,1,1,1,yeldoor,1,1,1,yeldoor,1
0,bigslm,0,1,bigbat,0,bigbat,1,0,gjfs,0
0,0,0,yeldoor,0,0,0,yeldoor,0,1,1
old,0,0,1,0,up,0,1,ghost,fakewall,fakewall
;17
0,0,0,1,0,up,0,1,reddiam,0,bludiam
0,yinjian,0,1,0,0,0,1,0,blubot,0
0,0,0,1,srws,1,bigbat,1,yelkey,0,yelkey
1,xdoor,1,1,0,1,0,1,1,xdoor,1
cjwb,0,cjwb,1,yeldoor,1,bludoor,1,srws,0,srws
0,0,0,1,0,1,0,1,0,0,0
1,xdoor,1,1,sr,1,bigslm,1,1,xdoor,1
cjwb,0,cjwb,1,yeldoor,1,bludoor,1,sr,0,sr
0,0,0,1,1,gjfs,1,1,0,0,0
1,yeldoor,1,1,0,0,0,1,1,yeldoor,1
redbot,0,0,bigbat,0,down,0,bigbat,0,0,redbot
;18
up,0,0,bludoor,0,down,0,yeldoor,gjfs,0,yelkey
0,0,old,1,0,0,0,1,0,bigslm,yelkey
yeldoor,1,1,1,1,1,1,1,0,0,blukey
0,redbot,0,yeldoor,srws,0,srws,yeldoor,sr,0,yelkey
rock,0,rock,1,0,0,0,1,0,bigbat,yelkey
1,1,1,1,1,bludoor,1,1,1,1,1
0,sr,0,0,0,0,0,0,0,rock,0
yeldoor,1,1,yeldoor,1,1,1,yeldoor,1,1,yeldoor
gjfs,0,1,bigbat,bigbat,1,bigslm,bigslm,1,0,gjfs
0,yelkey,1,bigbat,bigbat,1,bigslm,bigslm,1,yelkey,0
redbot,reddiam,1,0,yelkey,1,yelkey,0,1,bludiam,redbot
;19
down,0,1,redbot,0,gjfs,0,blukey,1,yelkey,reddiam
0,0,1,0,0,1,0,0,1,bigbat,0
yeldoor,1,1,srws,1,fakewall,1,srws,1,yeldoor,1
litbat,0,1,0,0,fakewall,0,0,1,0,0
0,0,1,yelkey,0,1,0,yelkey,1,bigslm,bigslm
yeldoor,1,1,0,rock,0,rock,0,1,0,0
bigbat,0,1,1,1,bludoor,1,1,1,1,yeldoor
0,0,bigslm,0,,0,0,0,srws,0,0,sr
yeldoor,1,1,1,1,srws,1,1,redbot,yelkey,0
0,1,0,yeldoor,yelkey,0,yelkey,1,1,1,bigbat
bigslm,0,bigbat,1,0,up,0,yeldoor,0,litbat,0
;20
0,0,0,0,0,up,0,0,0,0,0
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,1,xdoor,1,1,1,1,1
reddiam,bludiam,1,0,0,0,0,0,1,redbot,blubot
yelkey,0,1,0,bigbat,bigbat,bigbat,0,1,0,yelkey
1,bludoor,1,0,bigbat,0,bigbat,0,1,bludoor,1
litbat,0,1,0,bigbat,bigbat,bigbat,0,1,0,litbat
0,litbat,1,0,0,0,0,0,1,litbat,0
yeldoor,1,1,1,1,reddoor,1,1,1,1,yeldoor
0,rock,0,1,0,0,0,1,0,rock,0
redbot,0,0,gjfs,0,down,0,gjfs,0,0,redbot
;21
0,0,0,0,0,down,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,1,1,0,0,0,1,1,0,0
0,0,1,1,0,0,0,1,1,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,old,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,1,1,0,0,0,1,1,0,0
0,0,1,1,0,0,0,1,1,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,up,0,0,0,0,0
;22
1,1,1,1,1,1,1,1,1,1,1
1,1,1,1,1,1,1,1,1,1,1
1,1,1,1,1,1,1,1,1,1,1
1,1,1,1,1,1,1,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,0,up,0,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,0,down,0,1,1,1,1
;23
down,0,fakeempty,fakeempty,fakeempty,0,0,0,0,0,up
0,fakeempty,0,0,0,0,0,0,0,0,0
0,fakeempty,0,fakeempty,fakeempty,0,0,fakeempty,fakeempty,fakeempty,0
0,fakeempty,0,0,fakeempty,0,0,fakeempty,0,fakeempty,0
0,fakeempty,fakeempty,fakeempty,fakeempty,0,0,fakeempty,fakeempty,fakeempty,0
0,0,0,0,0,0,0,0,0,0,0
0,fakeempty,fakeempty,fakeempty,fakeempty,0,fakeempty,fakeempty,fakeempty,fakeempty,0
0,fakeempty,0,0,fakeempty,0,fakeempty,0,0,0,0
0,fakeempty,0,0,fakeempty,0,fakeempty,fakeempty,fakeempty,0,0
0,fakeempty,fakeempty,fakeempty,fakeempty,0,fakeempty,0,0,0,0
0,0,0,0,0,0,fakeempty,0,0,0,old
;24
0,0,0,0,0,0,0,0,0,0,0
0,0,0,1,1,1,1,1,0,0,0
0,0,1,1,1,1,1,1,1,0,0
0,1,1,1,1,1,1,1,1,1,0
0,1,1,1,0,0,0,1,1,1,0
0,1,1,1,0,0,0,1,1,1,0
0,1,1,1,0,0,0,1,1,1,0
0,1,1,1,1,reddoor,1,1,1,1,0
0,0,1,1,1,0,1,1,1,0,0
0,up,0,1,1,0,1,1,0,0,0
down,0,0,0,0,0,0,0,0,0,0
;25
0,0,0,0,0,0,0,0,0,0,0
0,0,0,1,1,1,1,1,0,0,0
0,0,1,1,0,0,0,1,1,0,0
0,1,1,0,0,0,0,0,1,1,0
0,1,0,0,1,0,1,0,0,1,0
0,1,0,0,0,dfs,0,0,0,1,0
0,1,0,0,1,0,1,0,0,1,0
0,1,1,0,0,0,0,0,1,1,0
0,0,1,1,0,0,0,1,1,0,0
0,down,0,1,1,0,1,1,0,0,0
up,0,0,0,0,0,0,0,0,0,0
;26
0,0,0,0,0,0,0,0,0,0,0
0,0,0,1,1,1,1,1,0,0,0
0,0,1,1,1,1,1,1,1,0,0
0,1,1,1,yj,yj,yj,1,1,1,0
0,1,1,yj,yj,yj,yj,yj,1,1,0
0,1,1,yj,yj,princess,yj,yj,1,1,0
0,1,1,yj,yj,yj,yj,yj,1,1,0
0,1,1,1,yj,reddoor,yj,1,1,1,0
0,0,1,1,1,reddoor,1,1,1,0,0
0,up,0,1,1,reddoor,1,1,0,0,0
down,0,0,0,0,0,0,0,0,0,0
;27
1,1,1,1,0,old,0,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
0,down,1,1,1,0,1,1,1,0,0
0,0,0,0,0,0,0,0,0,0,up
;28
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,1,1,1,1,1,0
0,0,0,0,0,1,0,0,0,1,0
0,0,0,0,0,1,0,merchant,0,1,0
0,0,0,0,0,1,0,0,0,1,0
0,0,0,0,0,1,1,1,1,1,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
up,0,0,0,0,0,0,0,0,0,down
;29
0,0,0,0,0,0,0,1,1,1,1
0,0,1,1,0,thief,0,1,1,1,1
0,1,1,1,1,1,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,1,1,1,1,0,1,1,1,1,1
0,0,1,1,0,0,0,1,1,1,1
down,0,1,1,0,up,0,1,1,1,1
;30
1,1,1,1,0,up,0,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,xdoor,1,1,1,1,1
0,0,bigslm,redslm,greslm,0,greslm,redslm,bigslm,0,0
0,0,0,0,0,0,0,0,0,0,0
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,1,0,1,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,0,0,0,1,1,1,1
1,1,1,1,0,down,0,1,1,1,1
;31
0,0,yelkey,yelkey,1,down,1,0,0,redbot,old
ssjs,0,yelkey,yelkey,1,0,1,zs,0,0,0
0,zs,1,1,1,0,1,yeldoor,1,gzs,gzs
0,0,yeldoor,blukey,1,0,1,reddiam,1,0,0
yeldoor,1,1,1,1,0,1,1,1,1,yeldoor
0,gzs,0,0,0,0,0,0,0,gzs,0
yeldoor,1,1,1,1,0,1,1,1,1,yeldoor
0,0,1,bludiam,1,srws,1,blubot,yeldoor,0,0
gzs,gzs,1,yeldoor,1,srws,1,1,1,ghost,0
0,0,0,qs,1,0,1,yelkey,yelkey,0,ghost
merchant,redbot,0,0,1,up,1,yelkey,yelkey,0,0
;32
bludiam,0,bludoor,0,0,0,0,0,0,0,up
0,reddiam,1,1,1,0,1,1,1,0,0
yeldoor,1,1,0,yeldoor,0,yeldoor,0,1,1,1
zs,0,ghost,0,1,0,1,gzs,1,yelkey,blubot
0,yelkey,0,ghost,1,0,1,0,yeldoor,0,yelkey
1,1,1,1,1,0,1,0,1,1,1
yelkey,yelkey,yelkey,yelkey,1,0,1,qs,1,yelkey,blukey
0,0,0,blukey,1,0,1,0,yeldoor,0,yelkey
1,xdoor,1,1,1,0,1,1,1,1,1
zjwb,0,zjwb,0,0,0,0,0,shop,shop,shop
0,0,0,0,down,0,1,gzs,0,0,0
;33
up,0,yeldoor,srws,0,ghost,yeldoor,0,0,0,down
0,0,1,0,redbot,0,1,yeldoor,1,1,1
bludoor,1,1,old,0,yelkey,1,0,0,0,blubot
0,redbot,1,1,yeldoor,1,1,1,1,0,1
ghost,0,1,0,0,srws,0,1,gzs,0,gzs
0,0,1,ssjs,1,1,yeldoor,1,0,0,0
0,ghost,yeldoor,0,0,gzs,0,1,zs,0,zs
yeldoor,1,1,1,1,1,1,1,1,0,1
0,0,srws,1,0,zs,0,1,0,0,0
ssjs,1,0,1,yelkey,1,ghost,0,0,qsjian,0
yelkey,zs,0,bludoor,0,yeldoor,0,1,0,0,0
;34
down,0,redbot,1,0,yelkey,0,1,yelkey,yelkey,bludiam
0,0,0,yeldoor,ghost,0,qs,yeldoor,0,yelkey,redbot
0,ghost,0,1,1,1,1,1,1,1,1
1,yeldoor,1,1,greslm,1,ssjs,1,bigslm,1,zs
0,0,0,1,yeldoor,1,yeldoor,1,yeldoor,1,yeldoor
0,1,0,0,0,0,0,0,0,0,0
0,0,0,1,yeldoor,1,yeldoor,1,yeldoor,1,yeldoor
1,yeldoor,1,1,gzs,1,redslm,1,qs,1,litbat
0,0,gzs,1,1,1,1,1,1,1,1
ssjs,1,0,yeldoor,0,0,0,yeldoor,zs,0,redbot
blubot,zs,0,1,0,up,0,1,0,yelkey,reddiam
;35
1,1,1,1,0,0,0,0,0,0,up
fakewall,fakewall,fakewall,fakewall,0,0,0,1,1,1,1
fakewall,1,1,1,1,xdoor,1,1,1,1,1
fakewall,1,fakewall,1,0,0,0,1,1,1,1
fakewall,1,fakewall,1,blubot,blubot,blubot,1,1,1,1
fakewall,1,fakewall,1,1,ml,1,1,1,1,1
fakewall,1,fakewall,1,0,0,0,1,1,1,1
fakewall,1,fakewall,1,0,0,0,1,1,1,1
fakewall,1,fakewall,1,0,0,0,1,1,1,1
fakewall,1,fakewall,1,0,0,0,1,1,1,1
fakewall,fakewall,fakewall,1,0,down,0,1,1,1,1
;36
old,0,zs,0,0,0,srws,0,qs,0,down
0,0,1,1,1,yeldoor,1,1,1,0,0
ghost,1,1,1,1,0,1,1,1,1,ghost
0,1,1,1,1,0,1,1,1,1,0
qs,1,1,1,0,gzs,0,1,1,1,ssjs
0,yeldoor,0,0,ghost,0,ghost,0,0,yeldoor,0
0,1,1,1,0,qs,0,1,1,1,qs
0,1,1,1,1,0,1,1,1,1,0
ssjs,1,1,1,1,0,1,1,1,1,0
0,0,1,1,1,yeldoor,1,1,1,0,0
blubot,0,zs,0,yelkey,0,srws,0,ssjs,0,up
;37
up,0,yeldoor,0,0,0,0,0,zs,0,blubot
0,0,1,1,1,1,1,1,1,0,0
bludoor,1,1,redbot,redbot,1,redbot,redbot,1,1,qs
0,1,redbot,redbot,yelkey,1,redbot,redbot,redbot,1,0
0,1,yelkey,yelkey,bomb,1,redkey,yelkey,yelkey,1,0
redbot,1,1,1,1,1,1,1,1,ssjs
0,1,bludiam,reddiam,blubot,1,reddiam,reddiam,reddiam,1,0
0,1,yelkey,yelkey,yelkey,1,bludiam,bludiam,bludiam,1,0
zs,1,1,blukey,blukey,1,blubot,yelkey,1,1,qs
0,0,1,1,1,1,1,1,1,0,0
old,0,ghost,0,0,0,0,0,gzs,0,down
;38
down,0,reddoor,ghost,0,0,0,ghost,yeldoor,0,up
0,0,1,0,merchant,yelkey,0,0,1,0,0
gzs,1,1,1,1,1,yeldoor,1,1,1,yeldoor
0,0,zs,zs,0,1,0,1,yelkey,1,0
1,0,1,1,bludoor,1,0,1,yelkey,1,0
0,0,0,bludoor,bludoor,1,gzs,1,yelkey,1,gzs
0,qsdun,0,1,1,1,ssjs,1,0,qs,0
0,0,0,1,bludiam,redbot,0,1,1,1,yeldoor
1,xdoor,1,1,1,1,1,1,yelkey,0,gzs
zjwb,0,zjwb,1,0,0,0,1,0,qs,0
0,0,0,yeldoor,ssjs,sr,yeldoor,zs,0,blubot
;39
0,0,0,0,0,0,0,1,0,0,down
0,yeldoor,0,yeldoor,0,yeldoor,0,1,merchant,0,0
0,0,0,0,0,0,0,1,0,0,yelkey
0,yeldoor,0,yeldoor,0,yeldoor,0,1,1,yeldoor,1
0,0,0,0,0,0,0,1,0,0,zs
0,yeldoor,0,yeldoor,0,yeldoor,0,1,ghost,1,reddiam
0,0,0,0,0,0,0,1,0,0,gzs
1,bludoor,1,1,1,1,1,1,1,yeldoor,1
0,0,gzs,1,ssjs,bludiam,qs,1,0,qs,0
1,gzs,0,yeldoor,0,1,0,yeldoor,0,0,0
old,0,yelkey,1,0,ghost,0,1,redbot,0,up
;40
0,0,0,0,0,qsdz,0,0,0,0,0
0,ssjs,ssjs,ssjs,0,0,0,qs,qs,qs,0
0,0,0,0,0,0,0,0,0,0,0
0,0,gzs,gzs,gzs,0,zs,zs,zs,0,0
0,0,0,0,0,0,0,0,0,0,0
1,1,1,0,0,0,0,0,1,1,1
1,1,1,0,0,0,0,0,1,1,1
1,1,1,1,1,reddoor,1,1,1,1,1
bludiam,yelkey,0,1,ghost,0,ghost,1,redbot,ssjs,0
blubot,0,0,1,0,0,0,1,zs,0,0
reddiam,0,qs,bludoor,0,0,0,yeldoor,0,0,down
;41
redbot,1,0,blukey,1,down,1,blukey,0,1,redbot
yeldoor,gjws,0,0,1,0,1,0,0,1,yeldoor
yeldoor,1,0,1,1,0,1,1,0,1,yeldoor
yeldoor,1,yeldoor,1,mfjw,0,mfjw,1,yeldoor,1,yeldoor
0,0,cjws,1,1,0,1,1,cjws,0,0
xxbat,0,0,0,bludoor,0,bludoor,0,0,0,xxbat
0,xxbat,0,slmking,1,yeldoor,1,slmking,0,xxbat,0
yeldoor,1,1,yeldoor,1,yeldoor,1,yeldoor,1,1,yeldoor
yeldoor,1,redbot,0,1,yeldoor,1,0,redbot,1,yeldoor
yeldoor,1,yelkey,yelkey,1,yeldoor,1,yelkey,yelkey,1,yeldoor
blubot,1,yelkey,reddiam,1,up,1,bludiam,yelkey,1,blubot
;42
up,0,0,1,0,0,redkey,1,yelkey,blukey,yelkey
0,0,slmking,1,0,0,0,1,yelkey,yelkey,yelkey
1,1,yeldoor,1,0,0,0,1,1,0,1
old,0,0,1,1,darkqs,1,1,cjws,0,gjws
0,0,slmking,yeldoor,0,0,0,yeldoor,0,0,0
yeldoor,1,1,1,1,0,1,1,0,0,cjws
0,0,0,1,0,0,0,1,1,0,1
1,1,xxbat,1,0,0,0,1,mfjw,0,mfjw
blubot,yelkey,yelkey,1,1,0,1,1,1,0,1
xxbat,1,1,1,0,qsdz,0,1,yelkey,yelkey,yelkey
yelkey,yelkey,bludiam,1,0,down,0,1,yelkey,blukey,yelkey
;43
down,0,yeldoor,0,slmking,0,yeldoor,yeldoor,mfjw,0,0
0,0,1,1,1,0,1,1,0,1,0
0,0,yeldoor,0,1,darkqs,1,0,0,1,0
bludoor,1,1,gjws,1,0,darkqs,0,shendun,1,0
0,slmking,0,0,1,1,1,1,1,1,yeldoor
0,1,yeldoor,1,1,blubot,0,yeldoor,0,0,0
0,1,0,0,slmking,0,0,1,cjws,0,redbot
yeldoor,1,1,1,1,1,1,1,0,yelkey,0
0,xxbat,1,blubot,0,darkqs,0,1,1,1,yeldoor
0,0,1,blubot,1,1,0,yeldoor,0,xxbat,0
up,0,1,blubot,0,bludoor,0,1,0,0,blukey
;44
up,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,1,0,0,0,0,0
0,0,0,0,1,1,1,0,0,0,0
0,0,0,1,1,redbot,1,1,0,0,0
0,0,1,1,redbot,ssdun,redbot,1,1,0,0
0,0,0,1,1,redbot,1,1,0,0,0
0,0,0,0,1,xdoor,1,0,0,0,0
0,0,0,0,gjwb,0,gjwb,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
;45
down,0,0,0,0,0,0,0,0,0,up
1,1,1,1,1,yeldoor,1,1,1,1,1
reddiam,reddiam,0,1,sjws,0,gjws,0,merchant,0,0
bludoor,1,darkqs,1,0,0,0,1,0,0,slmking
bludiam,bludiam,0,1,gjws,0,cjws,1,1,1,yeldoor
bludoor,1,darkqs,1,1,yeldoor,1,1,old,1,0
0,0,0,yeldoor,0,0,xxbat,0,0,0,yelkey
1,reddoor,1,1,1,1,1,1,1,gjfs,0
0,0,0,1,darkqs,0,1,mfjw,1,1,yeldoor
0,flyup,0,xdoor,0,0,xdoor,0,yeldoor,0,0
0,0,0,1,darkqs,0,1,mfjw,1,0,blubot
;46
0,gjws,yeldoor,0,shop,shop,shop,0,bludoor,0,down
redbot,0,1,0,0,0,0,0,1,0,0
reddiam,0,1,1,1,1,1,1,1,1,yeldoor
0,cjws,yeldoor,0,0,0,0,0,xxbat,0,0
1,1,1,1,1,1,1,1,1,1,yeldoor
zs,0,ssjs,0,qs,1,redbot,0,yeldoor,slmking,0
0,1,1,1,0,1,0,gjws,1,0,0
sr,1,magickey,1,slmking,1,yeldoor,1,1,1,yeldoor
0,1,0,cjws,0,1,0,old,1,cjws,0
bigbat,1,1,1,1,1,0,0,1,0,0
0,klr,0,redslm,0,bludoor,0,0,yeldoor,0,up
;47
up,0,bludoor,0,0,0,yeldoor,0,0,0,yelkey
0,0,1,0,merchnt,0,1,gjws,1,1,bludiam
0,1,1,1,1,1,1,0,slmking,0,yelkey
0,1,0,yeldoor,gjws,0,1,yeldoor,1,1,1
0,1,xxbat,1,0,cjws,1,0,cjws,0,0
0,yeldoor,0,1,0,0,1,yelkey,0,0,xxbat
0,1,0,1,blukey,yelkey,1,1,1,1,yeldoor
0,1,0,bludoor,reddiam,bludiam,1,0,0,0,0
gjws,1,1,1,1,1,1,slmking,1,1,1
0,0,1,redbot,0,reddiam,1,0,1,0,0
0,0,yeldoor,0,cjws,0,yeldoor,0,0,0,down
;48
0,blubot,0,1,0,0,redbot,redbot,redbot,0,0
0,0,old,1,bludoor,1,1,1,1,1,bludoor
0,gjws,0,1,0,1,mfjw,1,mfjw,1,0
0,bludoor,1,1,0,0,0,0,0,0,0
0,0,slmking,0,0,1,mfjw,1,mfjw,1,0
0,1,1,yeldoor,1,1,1,1,1,1,0
xxbat,1,0,cjws,0,1,0,0,0,cjws,0
0,1,reddiam,0,redbot,1,1,xdoor,1,1,0
cjws,1,1,yeldoor,1,1,0,0,0,1,0
0,1,0,darkqs,0,1,0,shenjian,0,1,0
up,1,bludiam,0,blubot,1,0,0,0,1,down
;49
1,1,1,0,0,0,0,0,1,1,1
1,1,0,0,0,0,0,0,0,1,1
1,0,0,0,0,0,0,0,0,0,1
0,0,0,0,0,0,0,0,0,0,0
0,1,0,0,0,0,0,0,0,1,0
0,1,0,0,0,0,0,0,0,1,0
0,1,0,1,1,xdoor,1,1,0,1,0
0,1,0,1,darkqs,0,darkqs,1,0,1,0
0,0,0,1,1,xdoor,1,1,0,0,0
1,1,1,1,gjws,0,gjws,1,1,1,1
down,0,0,0,0,0,0,0,0,0,0
;50
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,1,1,1,1,1,0,0,0
0,0,0,1,0,thief,0,1,0,0,0
0,0,0,1,0,0,0,1,0,0,0
0,0,0,1,0,0,0,1,0,0,0
0,0,0,1,1,1,1,1,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0


=====================2B的昏鸽线=====================

以下是2BMTMon.txt数据库部分

=====================2B的昏鸽线=====================

greslm,绿色史莱姆,35,18,1,1
redslm,红色史莱姆,45,20,2,2
cjfs,初级法师,60,32,8,5
litbat,小蝙蝠,35,38,3,3
klr,骷髅人,50,42,6,6
bigslm,大史莱姆,130,60,3,8
klsb,骷髅士兵,55,52,12,8
cjwb,初级卫兵,50,48,22,12
kldz,骷髅队长,100,65,15,30
sr,兽人,260,85,5,18
ghost,幽灵,320,140,20,30
bigbat,大蝙蝠,60,100,8,12
gjfs,高级法师,100,95,30,22
srws,兽人武士,320,120,15,30
rock,石头人,20,100,68,28
qsdz,骑士队长,120,150,50,100
bigoct,大乌贼,1200,180,20,100
gzs,鬼战士,220,180,30,35
zs,战士,210,200,65,45
vampire,吸血鬼,444,199,66,144
zjwb,中级卫兵,100,180,110,50
slmking,史莱姆王,360,310,20,40
qs,骑士,160,230,105,65
xxbat,吸血蝙蝠,200,390,90,50
cjws,初级巫师,220,370,110,80
gjws,高级巫师,200,380,130,90
mfjw,魔法警卫,230,450,100,100
fking,假魔王,800,500,100,500
darkqs,黑暗骑士,180,430,210,120
ssjs,双手剑士,100,680,50,55
gjwb,高级卫兵,180,460,360,200
ml,魔龙,1500,600,250,800
dfs,**师,4500,560,310,1000
king,真魔王,5000,1580,190,500
1

评分人数

我觉得应该移到原创区去。。大家多提意见

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7# smlz1213


不用叫哥。。我才高一。。

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回复 15# cjiabing


    有的时候写for真的更费时间,我在数据库那边用for,后面定义操作的时候用for很麻烦,还不如复制粘贴。。

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回复 24# 蓝色森林


    额我附件里有啊。。

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